I created a digital version of a terracotta army using Reality Capture and Unreal Engine 5.
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After scanning the statues of the soldiers, I made them ready for UE5. I reworked some textures, used Megascan Assets for the envrionment, lighting, and arranged the soldiers to mimic a real terracotta army setup.
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Overall the project turned out to be a great experience, and it definitely helped me grow and improve my skills in photogrammetry.