I’m Emre Karabacak, a Senior 3D Artist with over 6 years of experience creating assets for commercials, films, VR/AR and games. I focus on prop and hard surface modelling, delivering detailed and optimized models for different applications and platforms.
In addition, I have skills in environment art and photogrammetry, turning real-world objects into accurate 3D models. Additionally, I use Unreal Engine 5 for trailer and virtual production, bringing projects to life with advanced technology. Delivering quality work is my priority.
I am available for full-time or freelance work, both remotely and on-site in Berlin, and I am also open to opportunities based anywhere worldwide.